![]() ![]() Pazdur, who was formerly a 3D artist and has a background in programming, decided to introduce photogrammetry at The Farm 51 around seven or eight years ago, seeing it as a technique that the team could use to make the creation of realistic environments "faster, easier and more accurate". Lots of snaps are taken of an object, and then that data is used to recreate it digitally, conjuring up a 3D model that can be used in the game. Photogrammetry is an increasingly popular method of creating realistic 3D environments through photography. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |